Glitch
05/12/2018
- 1) import logo, (fill -> white) add background, background layer
- 2) new solid -> Glitch - precompose (move all attributes)
- a - glitch comp, -> b- glitch.png, -> c - background
- double click Glitch comp -> apply Fractal noise (square, -20 brightness)
- width 4000
- height 750
- contrast: 200
- brightens: -20
- 4) evolution alt + click (times * 3000)
- 5) precompose “glitch.png” layer -> Logo comp
- 6) create new adjustment layer (Effect)
- Order:
- Glitch comp (hide visibility)
- Effect -> Displacement map (Source Glitch comp, displacing. 173 * 96)
- Logo comp
- background
- 7) CTRL + SHIFT + D to trim the Effect layer
- 8) new bad tv layer between Glitch comp and Effect layer Apply bad TV 2 - wave height: 2, width: 10
- Source: https://www.youtube.com/watch?v=g99TD5ZTKEg